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This is really cool! Having to chant, dodge rocks, collect things and pierce the heart really made for a challenge! I really liked the chanting and once I got into a groove, it felt really good. I liked how there was generally a pattern to the chanting (with a few mix-ins for challenge).

I think it might have been cool if you're encourage to chant in-time with the drum for a bonus, or penalty if you don't, but I think I found myself in my own natural cadence anyway.

(+1)

Chanting in time was definitely the original idea, but alas was left on the cutting floor for scope management. Maybe I'll revisit and make it more like a primal Guitar Hero.

This game had my eyes bouncing back and forth between the middle and bottom of the screen as a frantically tried to defeat Voi'Vouno!

Sometime's I'd get into a trance-like state while somehow managing the chant while dodging stones with my mouse.  I played it a few times and got close to beating the game.  Maybe with a  few more tries, I'd have been able to beat it.  I think it's a difficult game without being too difficult.  Something you can easily start and with a bit of practice get the mastery of.


Cool concept!  I enjoyed it.

The trance like state is what I was hoping to do to people lol. Trying to get them in that flow state.